Glossary

Apple Vision Pro

Apple Vision Pro is Apple's spatial computing headset, running visionOS. It pairs high-resolution Micro-OLED displays with eye and hand tracking, so you navigate by looking and pinching, and high-quality passthrough blends the real room with digital content (Mixed Reality). The M5 refresh, released in October 2025, runs visionOS 26 and starts at 3,499 USD. For the web it matters that Safari on visionOS renders interactive 3D, supports WebXR and hands USDZ models to Apple Quick Look for spatial viewing.
PausAR Viewer works on Apple Vision Pro!

Quick Facts

Vendor
Apple
Operating system
visionOS 26
Type
passthrough Mixed Reality headset
Chip
Apple M5 (October 2025 refresh) plus Apple R1
Display
dual Micro-OLED, up to 120 Hz
Input
eye and hand tracking (gaze and pinch)
Price
starting at 3,499 USD
Web
Safari with WebXR plus Quick Look for USDZ

Vision Pro is the premium end of the XR spectrum: a passthrough Mixed Reality headset where digital objects can sit convincingly in your real room. It runs visionOS on Apple silicon. The October 2025 refresh moves to the M5 chip and adds a 120 Hz display, with the price unchanged at 3,499 USD. That keeps it a high-capability, low-volume device rather than a mass-market one.

What matters for a website is the browser. Safari on visionOS renders the same standards-based 3D that PausAR Viewer uses, supports WebXR, and hands USDZ models to Apple Quick Look for spatial viewing through ARKit. So a PausAR Viewer page works on Vision Pro out of the box: visitors get the interactive 3D viewer in Safari, and USDZ opens spatially. The broad reach for product AR is still the phone in everyone’s pocket via Web AR, with Vision Pro a high-end bonus.

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More Information

Comparison

PropertyApple Vision ProSmartphone Web AR
HardwarePremium headsetPhone people already own
ReachLow volumeBillions of devices
PausAR content3D in Safari, USDZ in Quick Look3D plus Quick Look or Scene Viewer

FAQ

Does my PausAR Viewer page work on Apple Vision Pro?

Yes. Safari on visionOS renders the interactive 3D viewer, and a USDZ opens spatially through Quick Look. No separate build is needed.

Is Apple Vision Pro AR or VR?

Primarily Mixed Reality: it blends the real room (via passthrough) with digital content, and can also go fully immersive.

Should I optimise my product page for Vision Pro?

Build for Web AR first, since that reaches every phone. The same PausAR Viewer page then also works on Vision Pro through Safari, with no extra effort.

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