Glossary

Photogrammetry

Photogrammetry is the technique of building 3D models from many overlapping photos of a real object, building or place. Software like RealityCapture, Agisoft Metashape, Polycam, Luma AI and Apple Object Capture reconstructs camera positions and surface geometry from the images, then projects the photos back onto the mesh as textures. Together with LiDAR-based scanning, it is the most practical way to capture real-world objects in a form usable for web 3D and Web AR.

Quick Facts

Definition
3D model reconstruction from many overlapping photos
Core technique
Structure from Motion (SfM)
Desktop tools
RealityCapture (Epic), Agisoft Metashape, DJI Terra, Pix4D
Mobile tools
Polycam, Luma AI, KIRI Engine, Scaniverse, Apple Object Capture
Hardware
any camera, smartphone is enough; LiDAR refines results on Pro iPhones
Typical output
textured 3D mesh, then GLB or USDZ for web and AR
Common cleanup tool
Blender (decimation, retopology, texture baking)

Photogrammetry has become the default real-world capture technique for web 3D and AR, mostly because the hardware barrier disappeared. Any modern smartphone can capture an object well enough; everything else happens in software. The workflow is consistent across tools: 50 to 300 overlapping photos, the software derives camera positions through Structure from Motion, builds a dense point cloud, meshes it, and projects the original photos back onto the surface as textures.

The tooling now spans every price point. RealityCapture from Epic Games is free for most use cases under a pay-on-export model, Agisoft Metashape is the professional staple, and mobile apps like Polycam, Luma AI, KIRI Engine and Scaniverse handle smaller objects directly on the phone. Apple’s Object Capture API, available in Reality Composer’s iOS app and as a RealityKit API on macOS, uses the LiDAR Scanner on Pro devices to refine the result. Photogrammetry meshes almost always need cleanup in Blender (decimation, retopology, texture baking) before they ship to the web as GLB and USDZ.

A real example: Drone e-motion uses drone-based photogrammetry to capture historic buildings, including the windmill “Moulin a vent de Frouville”, and publishes them as Web AR experiences through PausAR Viewer on WordPress. We documented the full workflow: how Drone e-motion uses PausAR for 3D and AR experiences from drone photogrammetry.

Comparison

PropertyPhotogrammetryLiDAR scanning
HardwareAny camera or smartphoneLiDAR sensor (Pro iPhones, iPad Pro, dedicated scanners)
StrengthRealistic textures from the original photosAccurate measurements and instant depth
WeaknessStruggles with reflective or transparent surfacesLess texture detail, mostly spatial structure
Capture timeSlower (many photos plus processing)Near-instant
Best forVisual fidelity, products, heritage buildingsSpatial mapping, room scanning, AR placement

FAQ

What is the difference between photogrammetry and LiDAR?

Both capture the real world, but differently. Photogrammetry derives 3D from many overlapping photos and carries rich textures from the original images. LiDAR measures distance directly with light pulses, which is fast and accurate for spatial structure but carries less visual detail. Many modern workflows combine both, like Apple Object Capture, which uses the LiDAR Scanner to refine a photogrammetry result.

Can I do photogrammetry with just a phone?

Yes. Apps like Polycam, Luma AI, KIRI Engine and Apple Object Capture (in the Reality Composer iOS app) produce usable results from phone photos. Quality depends on lighting, surface type and how many angles you cover. For high-end professional captures, desktop tools like RealityCapture or Metashape give more control over the mesh and textures.

How do I show a photogrammetry model on my WordPress site?

Clean up the mesh in Blender, then export to GLB and USDZ. Upload both files to the PausAR Viewer Elementor widget, and the model becomes an interactive 3D viewer with optional Web AR. Drone e-motion is a real example of exactly this workflow, capturing historic buildings via drone photogrammetry and publishing them on WordPress.

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